Skip to content

FIX: Standardised lowercase VFX asset extension import#8271

Open
SamChenYu wants to merge 2 commits intoUnity-Technologies:masterfrom
SamChenYu:master
Open

FIX: Standardised lowercase VFX asset extension import#8271
SamChenYu wants to merge 2 commits intoUnity-Technologies:masterfrom
SamChenYu:master

Conversation

@SamChenYu
Copy link

@SamChenYu SamChenYu commented Mar 10, 2026

Please read the Contributing guide before making a PR.

Checklist for PR maker

  • Have you added a backport label (if needed)? For example, the need-backport-* label. After you backport the PR, the label changes to backported-*.
  • Have you updated the changelog? Each package has a CHANGELOG.md file.
  • Have you updated or added the documentation for your PR? When you add a new feature, change a property name, or change the behavior of a feature, it's best practice to include related documentation changes in the same PR. If you do add documentation, make sure to add the relevant Graphics Docs team member as a reviewer of the PR. If you are not sure which person to add, see the Docs team contacts sheet.
  • Have you added a graphic test for your PR (if needed)? When you add a new feature, or discover a bug that tests don't cover, please add a graphic test.

Purpose of this PR

VFX Graph file importing is not standardised to be lowercase across the package, causing edge cases where case sensitivity is required. This PR fixes it.
Steps to repro:

  1. Create a VFX Block Subgraph
  2. Create another VFX Block Subgraph and change the extension to capitialised
  3. The editor will import them differently:

6161031428662038766
6161031428662038767


Testing status

Local Testing


Comments to reviewers

Nil.

@SamChenYu SamChenYu marked this pull request as ready for review March 10, 2026 23:05
@SamChenYu SamChenYu changed the title FIX: Standardised lowercase VFX extension import FIX: Standardised lowercase VFX asset extension import Mar 10, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant