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What I learned with CompactStar Engine

Jean-Milost Reymond edited this page Mar 31, 2022 · 7 revisions

Introduction

I decided to create this wiki to speak about several techniques, commonly used in game engine, I learned while I wrote my own small engine prototype. Although I claim to remain basic in the subjects that I will approach, I think that this knowledge may be useful to others, at least to be familiarized with these different techniques.

Summary

Clone this wiki locally