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D3D12RaytracingSimpleLighting bug fix#888

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jbourdon-msft wants to merge 1 commit intomicrosoft:masterfrom
jbourdon-msft:user/jbourdon/raytracing_fix
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D3D12RaytracingSimpleLighting bug fix#888
jbourdon-msft wants to merge 1 commit intomicrosoft:masterfrom
jbourdon-msft:user/jbourdon/raytracing_fix

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Converting normals to world space for lighting computations in D3D12RaytracingSimpleLighting.

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