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@Night1099 Night1099 commented Jul 11, 2025

Added some more project workflow management to RTX Remix nodes to handle execution flow. Mainly to save VRAM for AI processing that remix is taking up in viewport.

New Features:

• Open Project Node - Opens RTX Remix projects by layer ID

• Get Loaded Project - Gets layer ID of current open project for Open Project node to use later

• Close Project Node - Closes RTX Remix projects

• Get Default Directory Node - Captures the RTX Remix default output directory before closing projects

• Edited Ingest Texture Node - Made Optional Output_folder mandatory, provided by user or Get Default Direcotry Node

• Fixed Path handling compatibility for URLs with spaces when calling toolkit

• Added a PBRify workflow "rtx_remix_pbrify_workflow_LowVRAM" showing this at work and for users with low vram

• Edited normal PBRify workflow to work with new ingest texture changes


Tested on latest comfyui build

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@po-trottier po-trottier left a comment

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Please update:

  • README.md: Please add docstring for the new nodes
  • CHANGELOG.md: Please add a changelog entry for this change
  • pyproject.toml: Please update the version to 1.1.0

Other than that I've added a couple of comments inline.

Lastly, please just run .\repo.bat format to make sure all the changes are formatted properly and SQUASH all your commits into a single commit :)

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Looks great! Just added a few cleanup comments but LGTM otherwise!

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With the most recent change you'll need to update both the regular and LowVRAM templates to update the ingestion nodes and provide the output dir since it's now explicitly required :P

@Night1099 Night1099 force-pushed the main branch 3 times, most recently from f383c7f to 4dae638 Compare July 25, 2025 00:11
@po-trottier po-trottier merged commit d512e3f into NVIDIAGameWorks:main Jul 25, 2025
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2 participants