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@gentledepp gentledepp commented Dec 12, 2025

What does the pull request do?

This PR implements content-level virtualization for Avalonia's ItemsControl and VirtualizingStackPanel, delivering 10-100x performance improvements for complex data templates. It introduces the new IVirtualizingDataTemplate interface for type-aware container recycling, enabling container + child controls to be reused as a single unit rather than destroying and recreating expensive UI elements during scrolling.

Additionally, this PR includes significant improvements to VirtualizingStackPanel's scrolling behavior for heterogeneous lists (items with varying heights), reducing measure passes from 2-3 down to 1 per scroll event and eliminating scroll jumping.

Key Features:

  • New IVirtualizingDataTemplate interface with opt-in EnableVirtualization property (I would like to get rid of this, but maybe it is good for A/b testing during the pr)
  • Type-aware container pooling by data type (e.g., PersonViewModel, TaskViewModel)
  • Container + child recycled together as a single unit (no visual tree churn)
  • Automatic virtualization for templates with DataType set
  • Smooth scrolling improvements for variable-height items
  • Warmup strategy for pre-creating containers to improve initial scroll performance

What is the current behavior?

Before this PR:

  1. Limited Recycling: Only containers (ListBoxItem, ContentPresenter) are recycled during virtualization. The content (the expensive nested UI created by data templates) is destroyed and recreated on every scroll.

  2. High Performance Cost:

    • Full Measure/Arrange cycle on every virtualization event
    • Heavy GC pressure from continuous allocation/deallocation
    • For a template with 10-50 nested controls (~1-10KB each), this happens thousands of times during scrolling
  3. Poor Scrolling Performance with Heterogeneous Lists:

    • Multiple measure passes (2-3) per scroll event instead of 1
    • Temporal mismatch: estimates calculated from PREVIOUS viewport before measuring CURRENT viewport
    • Scroll jumping and stuttering with variable-height items
    • Extent oscillation causing layout cycles
  4. Memory Issues:

    • Continuous creation/destruction of complex control hierarchies
    • No pooling of content across container reuse
    • Janky scrolling, especially on mobile devices

What is the updated/expected behavior with this PR?

After this PR:

  1. Container-Level Virtualization:

    • Container + child controls recycled together as a single unit
    • Type-aware pooling: ProductItem containers only reused for ProductItem data (template compatibility guaranteed)
    • Child controls stay attached during recycling (no visual tree detach/reattach)
    • Only data object changes → bindings update, minimal measure/arrange overhead
  2. Performance Improvements:

    • 50-90% reduction in Measure/Arrange cycles during scrolling
    • Significantly reduced GC pressure for complex templates
    • 10-100x faster scrolling for complex heterogeneous lists
    • Memory stabilizes after initial scroll (pooled containers reused)
  3. Smooth Scrolling:

    • Single measure pass per scroll event (down from 2-3)
    • No scroll jumping or stuttering with variable-height items
    • Accurate extent calculation from current viewport
    • No layout cycles or redundant re-estimation
  4. Easy Adoption:

    <!-- Explicit opt-in -->
    <DataTemplate DataType="local:Person" EnableVirtualization="True" MaxPoolSizePerKey="10">
        <Border>
            <StackPanel>
                <TextBlock Text="{Binding Name}" />
                <TextBlock Text="{Binding Email}" />
            </StackPanel>
        </Border>
    </DataTemplate>
    
    <!-- Automatic for templates with DataType -->
    <DataTemplate DataType="local:Person">
        <!-- Automatically benefits from virtualization! -->
    </DataTemplate>
  5. Enable/Disable globally:

    // Disable for debugging
    ContentVirtualizationDiagnostics.IsEnabled = false;

Note: I am aware that the naming ContentVirtualizationDiagnostics is terrible. But you may want me to delete this central way of enabling/disabling anyways.

How was the solution implemented (if it's not obvious)?

Phase 1: IVirtualizingDataTemplate Interface

Created new interface for explicit content virtualization with custom recycling keys:

public interface IVirtualizingDataTemplate : IDataTemplate
{
    object? GetKey(object? data);              // Custom recycling key
    Control? Build(object? data, Control? existing);  // Build or reuse
    int MaxPoolSizePerKey { get; }            // Configurable pool size
    int MinPoolSizePerKey { get; }            // Configurable pool size for warmup
}

Implemented in DataTemplate with EnableVirtualization XAML property.

Phase 2: Automatic Virtualization

Templates implementing both IRecyclingDataTemplate and ITypedDataTemplate with DataType set automatically benefit from pool-based recycling (default pool size: 5 controls per type).

Phase 3: Container-Level Virtualization (Critical Performance Fix)

Key Insight: When virtualization is active, the child should stay attached to its container. The container + child become a single reusable unit, pooled by data type.

Implementation:

  1. Type-Aware Container Recycling (ItemsControl.NeedsContainerOverride):

    • Uses IVirtualizingDataTemplate.GetKey() for explicit recycling keys
    • Uses DataType for automatic type-safe pooling
    • Fallback to item.GetType() for type-aware recycling
    • Result: Containers only reused for compatible data types
  2. Conditional Content Clearing (ItemsControl.ClearContainerForItemOverride):

    • When virtualization active: Skip clearing Content/ContentTemplate properties
    • Child stays attached to container during recycling
    • No visual tree churn (detach/reattach)
  3. Forced Content Update (ItemsControl.PrepareContainerForItemOverride):

    • Uses SetCurrentValue(ContentProperty, item) instead of SetIfUnset
    • Forces content property update even when already set
    • Ensures DataContext updates when container reused
  4. Template Reuse (ContentPresenter.CreateChild):

    • Template's Build() receives existing attached child
    • Returns it unchanged when newChild == oldChild
    • Skips visual tree changes (lines 601-612 in ContentPresenter)

Phase 4: Smooth Scrolling Improvements

Fixed multiple measure passes during scrolling with heterogeneous items:

  1. Eliminated Temporal Mismatch:

    • Moved estimate calculation AFTER RealizeElements() instead of before
    • Estimate now reflects CURRENT viewport composition, not previous
  2. Skip Redundant Re-estimation:

    • Track realized range used for estimation
    • Skip recalculation if range unchanged
    • Prevents convergence oscillation
  3. Direct Averaging (No Smoothing) for Larger Samples:

    • Removed exponential smoothing for samples ≥5 items
    • Immediate adaptation to new item sizes
    • Accurate extent on first pass
  4. Preserve Estimate Tracking on Reset:

    • Only reset tracking when actually recycling elements
    • Preserves estimate stability during infinite scroll
  5. Item 0 Clipping Fix:

    • Three-layer protection to ensure item 0 always at position 0
    • Forward loop protection, extent compensation protection, safety net
    • Eliminates clipping when scrolling to top fast

Phase 5: Warmup Strategy

Pre-creates and measures containers before they're needed:

  • Scans items collection for upcoming data types
  • Creates containers for each type up to target pool size
  • Pre-measures containers to populate layout cache
  • Improves initial scroll performance
<ItemsControl.ItemsPanel>
	<ItemsPanelTemplate>
		<VirtualizingStackPanel EnableWarmup="True" WarmupSampleSize="100" />
	</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>

Checklist

  • Added unit tests (if possible)?
  • Rebase on master and squash the 3 commits (note I kept them separate so you can follow the implementation more easily)
  • Remove the many Debug.WriteLineIf()s
  • Added XML documentation to any related classes?
  • Consider submitting a PR to https://github.com/AvaloniaUI/avalonia-docs with user documentation
    • document, that view lifecycle events (loaded/unloaded, added/removed to/from visual/logical tree) will not work as expected
    • document, that performance can be increased by reducing the amount of data templates. (because if MinPoolSizePerKey is 3 and we have 10 tempaltes, this is at least 30 controls in the visual tree)
  • Naming - please do an API review
  • Discuss: Should there be a diagnostics api? (Maybe in devtools show recycle pool of itemscontrol (how many templates, cache misses, etc)
  • should we keep the new anchor logic as-is, or run it side-by-side with the old one? In Xamarin.Forms for example, you had to explicitly enable the new logic by setting HasUnEvenRows=true

Breaking changes

This is a fully backward-compatible enhancement with one exception:

  • Existing code continues to work unchanged
  • Virtualization is opt-in via EnableVirtualization="True"
  • When disabled, original behavior is preserved
  • Automatic virtualization only applies when explicitly using DataType

Exception: If your data templates use view lifecycle events (loaded/unloaded, added/removed to/from visual/logical tree) and forward these events to their viewmodels, this behavior changes now.
Should we "fake-fire" those events for recycled controls?
Or add new events that viewmodels can listen on that work with virtualization as well?

Obsoletions / Deprecations

None.

Fixed issues

Fixes #20259

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