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Propagate GameObject's 'Static' flag to component's graphic instance #150

Propagate GameObject's 'Static' flag to component's graphic instance

Propagate GameObject's 'Static' flag to component's graphic instance #150

name: "ARM64EC MSVC Vulkan Development"
on:
workflow_dispatch:
push:
branches: [ "master" ]
paths:
- '**/*.vcxproj'
- '**/*.h'
- '**/*.hpp'
- '**/*.c'
- '**/*.cpp'
- '**/*.inl'
- '**/*.hlsli'
- '**/*.hlsl.h'
pull_request:
branches: [ "master" ]
paths:
- '**/*.vcxproj'
- '**/*.h'
- '**/*.hpp'
- '**/*.c'
- '**/*.cpp'
- '**/*.inl'
- '**/*.hlsli'
- '**/*.hlsl.h'
jobs:
build:
uses: ./.github/workflows/Build_Target_vs2022.yml
with:
build_platform: "ARM64EC MSVC Vulkan"
build_configuration: "Development"
secrets:
DISCORD_BUILD_WEBHOOK_URL: ${{ secrets.DISCORD_BUILD_WEBHOOK_URL }}