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Bug: func_door moving on the z-axis multiplies the player's jump height #1628

@lenship2

Description

@lenship2

Describe the bug

When jumping on a func_door that is set to move on the z axis (up and down), the jump height will be multiplied depending on the state of the door.

https://youtu.be/9Uhpi46kPUQ

To Reproduce

  1. Have a func_door that moves up/down
  2. Jump on the func_door

Issue Map

An immediately available map (that isn't mine) that demonstrates this behavior is this one by MateDev: https://steamcommunity.com/sharedfiles/filedetails/?id=3602966957

Expected Behavior

func_door shouldn't affect jump height, with the possible exception of when it's actively moving upwards

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    Type: BugThis is a problem with something that should be working one way, but isn't.

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