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Description
For a lot of practice I know that some windows like inventory, bank, shopp, trade, etc., have their "item" separate from the window, they are two different .json.
It would be interesting to see how it all looks together in your editor.
Position the first item inside the window container, check that everything fits perfectly, apply a "repetition" so that the item is repeated several times inside the container, that would be interesting.
Maybe a new menu, "test" where the item is already inside the container and we can check its positioning.
I imagine it is difficult, but that would be another thing that would change life
edit:
maybe in this "new menu" (if it exists)
Show, all the components together, and in a combobox somewhere in your program, go on changing the "screens"
Menu
Main Game (showing chat, playerbox, menucontainer etc)
inventory (showing items)
etc